An engineer by education and profession, but an artist and inventor at heart. A logical mind offset by an artistic streak and a love for CG and CAD. Co-owner and GM of Glitchd Studios, a recently established indie game developer.
Ten+ years engineering, design, and technical experience across various fields. Experienced in SolidWorks, Catia, Fusion 360, and AutoCAD, as well as Alias, Maya, and Blender.
Well versed in product design and manufacture (specifically injection molding) from conceptualization through manufacture.